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Sunday, September 23, 2012

SSU vs Axis

After losing a very close game of Infinity against Garth in the morning, Will and I rolled out our first games of Dust Warfare. We went with a 200 point game since that's pretty much what we both had points wise. I tried to use all my different units to cover as much of the various weapons so I can get a feel for them.

Below is what I ran in both games, which worked ok, but I didn’t really have anything to take on the Heavy Walkers of the Axis that Will took except Grand’ma. That’s how it felt anyway on the first two games. A re-read of the rules is in order and a few more games under the belt before I go changing this to much, as I need to get to grips with the rules more.

Faction: SSU ( 199 / 200 )

--- Heroes

Koshka Rudinova with Grand'ma (53)

--- Political Platoon (146)

Upgrade: Cavalry Platoon (5)

Command Section: "The Drakoni" Commissar Squad (25)

1st Section: "Chinese Volunteers" SSU Auxiliary Attack Squad (15)

2nd Section: "Fakyeli" SSU Close Combat Squad (21)

3rd Section: "Ohotniki" SSU Rifle Squad (20)

4th Section: "Frontoviki" SSU Battle Squad (20)

Support: MIL MI-45 Airborne Transport (40)

Dust Warfare - SSU vs Axis

We hadn’t quite got the suppression rules right in the first game, which didn’t make a difference to the game outcome as Will demolished my SSU. I ran a unit of my Chinese Volunteers up the middle and they met machine guns and got wiped from the board in one go. I also moved up MIL Helicopter up the middle and ended being shot down in turn two.

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In the second game we corrected ourselves on a few base rules and that made quite a bit of difference. We did learn playing of the Tactics cards and out of the books was a mistake. Way to easy to make mistakes as there are differences in the cards for Tactics versus the Warfare rules. So I can see myself making up some cards or finding some online to print off.

Dust Warfare - SSU vs AxisDust Warfare - SSU vs AxisDust Warfare - SSU vs AxisDust Warfare - SSU vs Axis

Overall a fun couple of games, the rules aren’t nearly as complex as Infinity, and the action mechanic is kinda similar in concept as Infinity so pretty easy to pickup. I think after a couple more gaming sessions we will have the rules down and the games should run much smoother. Really looking forward to some more games and trying out some SSU tanks in a few months once they get released.

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